Recall when I predicted the villain dying in "a cinematic cut scene where you'll watch him fall to his death Disney-style?" Nailed it. Recall when I predicted that the main character would go down with a hale of "Waco-like gunfire"? Called that one, too. But what I didn't predict was that it wouldn't be the end.
So, after the villain dies (the only surprise that he didn't spread his arms Christ-like when he fell backwards off the cliff), you ride back to the farm to find your wife and child. You then have a few "mission" of chasing off crows and rounding up cattle and going hunting for elk with the kid. Anticlimactic is an understatement. And after all this time trying to make Marston a sympathetic character, he comes home and is a complete dick to his uncle (or his wife's uncle or just some old guy who works the farm that everyone calls uncle) and is a bit of a sucky father, too. You piddle around for a while and then the army shows up. Waco-like gunfire. Marston walks out of the barn like a complete moron and takes a chest full of gunfire from a dozen federal agents, also standing in a line like morons.
The wife cries over the bloody corpse. The son comforts her. Cut to the grave. Fade to black
But wait! There's more! After one anticlimax, they have another one. Fade back in and the son has grown up a few years and has buried his mother next to his father. He dons his father's bounty killer clothing and rides of to exact his revenge on the federal agent who killed his father. A couple of interactions along the lines of "No, he's not here" and you finally tracking him down. Duel. He goes down. Fade to black.
Now it's done, right? No! Not yet. You still haven't picked up all the awards and trophies. You can piddle around in the world some more trying to clear out bandit camps that refill the next day or hunt some legendary bear in the mountains or other such nonsense.
In conclusion, Rockstar Games doesn't understand what an epilogue is, doesn't understand the narrative climax, doesn't understand the difference between redemption and revenge, doesn't understand and most certainly doesn't understand the American western genre.
I'll be playing "Undead Nightmare" next. Perhaps it will be less ham-handed libertarian propaganda, but I doubt it. The dead are rising from the graves to feast on the living? It's the government's fault. Those filthy Mexicans brought this trouble north. It's a Jewish plot.
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So, after the villain dies (the only surprise that he didn't spread his arms Christ-like when he fell backwards off the cliff), you ride back to the farm to find your wife and child. You then have a few "mission" of chasing off crows and rounding up cattle and going hunting for elk with the kid. Anticlimactic is an understatement. And after all this time trying to make Marston a sympathetic character, he comes home and is a complete dick to his uncle (or his wife's uncle or just some old guy who works the farm that everyone calls uncle) and is a bit of a sucky father, too. You piddle around for a while and then the army shows up. Waco-like gunfire. Marston walks out of the barn like a complete moron and takes a chest full of gunfire from a dozen federal agents, also standing in a line like morons.
The wife cries over the bloody corpse. The son comforts her. Cut to the grave. Fade to black
But wait! There's more! After one anticlimax, they have another one. Fade back in and the son has grown up a few years and has buried his mother next to his father. He dons his father's bounty killer clothing and rides of to exact his revenge on the federal agent who killed his father. A couple of interactions along the lines of "No, he's not here" and you finally tracking him down. Duel. He goes down. Fade to black.
Now it's done, right? No! Not yet. You still haven't picked up all the awards and trophies. You can piddle around in the world some more trying to clear out bandit camps that refill the next day or hunt some legendary bear in the mountains or other such nonsense.
In conclusion, Rockstar Games doesn't understand what an epilogue is, doesn't understand the narrative climax, doesn't understand the difference between redemption and revenge, doesn't understand and most certainly doesn't understand the American western genre.
I'll be playing "Undead Nightmare" next. Perhaps it will be less ham-handed libertarian propaganda, but I doubt it. The dead are rising from the graves to feast on the living? It's the government's fault. Those filthy Mexicans brought this trouble north. It's a Jewish plot.