24 June 2009

dime_novel_hero: (Savage Worlds)

Following on my post of the other day trying to catch up on the Deadlands RPG activity, I thought it would be appropriate to note what happened in the sessions that I have not, or will not be posting. I will not be going back to chronicle most of the game sessions that I neglected to write so this should fill in some of those blanks. (EDIT: This posting now represents the entire run of the game.)

Origins: Wherein the character of Zebulon Pike is described.

Dramatis Personae - Wherein the various participants in this story are briefly described.

Chapter 1, July 1878 - Wherein Zebulon meets Messrs. Tobin, Bongiovi and Pace and, in short order, encounters a malignant and ambulatory tree, dispatching same.

Chapter 2, July 1878 - Wherein the local marshal is implicated in a murder over possession of a cache of Confederate gold.

Chapter 3, July 1878 - Wherein a waystation is harangued by Indians.

Chapter 4, July 1878 - Wherein the party arrives in Deadwood and Mr. Tobin engages in yet another gunfight. The building that is to become the party's base of operations is purchased.

Chapter 5, July 1878 - Wherein the party joins with soldiers to investigate burned waystations. The soldiers are found to be villains after more Confederate gold. An ambush by competitors disguised as Indians is thwarted. An ambush is set up and executed, the bodies buried in the mine of the Brothers Zeke and all the threads of the Confederate gold search appear to be tied up.

Chapter 6, August 1878 – Wherein The Pancake Machine is completed and the Jenkins homestead is attacked by vengeful animated dead.

Chapter 7, August 1878 – Wherein a vampire murders a number of gamblers at the grand opening of The House of Pancakes.

Chapter 8, October 1878 – Wherein the sheriff of Deadwood requests assistance with capturing scalp hunters and then bullocks the entire thing.

Chapter 9 - Wherein the Bothers Zeke arrive injured in Deadwood. Upon dying of their wounds they reanimate requiring that they be decapitated and incinerated. One Zeke survives and refuses to leave Deadwood.

Chapter 10 - Wherein the villains that had been burning waystations in search of Confederate gold, killed for their transactions and buried in the mine of the Brothers Zeke, turn out not so dead as previously thought. Their animated corpses are dispatched yet again.

Chapter 11 Wherein the Council of the Sioux Nations tasks the party with the destruction of the vengeful spirits that had been released from the mine of the Brothers Zeke.

Chapter 12 – Wherein the manitou have taken over the bodies of faux-Indians, previously encountered also after the Confederate gold, and turned them into shape-changing were-bison. The party retreats from its first encounter to request reinforcements from the Sioux elders.

Chapter 13 – Wherein the party makes another attempt to defeat the manitou, this time succeeding in binding them beneath the earth. The Sioux suggest that, since the unpleasantness was the party's fault in the first place, they would not be welcome in the Dakotas. The party travels west.

Chapter 14, July 1879 – Wherein, while Zebulon is in Billings obtaining supplies, the rest of the party encounters the first of Hellstromme's automatons.

Chapter 15, July 1879 – Wherein a settler's wagon train is attacked and the party rallies to their aid.

Chapter 16, August 1879 – Wherein, another of Hellstromme's automatons is tracked to an abandoned town and destroyed.

Chapter 17, August 1879 – Wherein the party encounters a literal ghost town.

Chapter 18, August 1879 – Wherein, Mr. Tobin comes across yet another automaton and fails to capture it.

Chapter 19, September 1879 – Wherein Hellstromme's niece and nephew attempt to waylay the party in Bismark.

Chapter 20, September 1879 – Wherein, while returning to Deadwood by train, the train is attacked by robbers.

Chapter 21, September 1879 – Wherein the town doctor is killed by his own infernal construction of reanimated flesh. The sheriff is also killed.
 
Chapter 22, September 1879 - Wherein Deadwood is attacked by a squad of Hellstromme's men and two automatons and Mr. Pike succeeds in capturing one. (Historically, the great Deadwood fire occurred on September 25th, 1879.)

Chapter 23, September 1879 - Wherein the original designer of the automatons attempts to recover the captured machine.

Chapter 24, September 1879 - Wherein the party learns that the automaton designer's train is available for the taking north of Deadwood and thus stylish transportation is obtained after a short fight.

Chapter 25, October 1879 - Wherein the part sets out for points west. At a rest stop they encounter more of the walking dead and take on a passenger who subsequently betrays them to more of Hellstromme's men in Cheyenne

Chapter 26, October 1879 - Wherein Mr. Pace receives a letter from an old friend and the party travels south to Coffin Rock, Colorado, there to deal with a corrupt sheriff and cultists.

Chapter 27, October 1879 - Wherein the town of Coffin Rock is purged of cultists, evil spirits, ghosts and succubi.

Chapter 28, November 1879 – Wherein the reunited party investigates a raid on a stagecoach by agents of Hellstromme’s.

Chapter 29, November 1879 – Wherein the party encounters yet another Hellstromme automaton and Mr. Tobin confronts a Harrowed of legendary power.

Chapter 30, November 1879 – Wherein the party investigates a series of mysterious murders and a number of pillaging bandits.

Chapter 31, December 1879 – Wherein the party stumbles across Hellstromme's underground railroad.

Chapter 32, December 1879 – Wherein giant centepidian insects and an automaton prevent the pursuit of Hellstromme.

Chapter 33, December 1879 – Wherein the mining machine emerges from the ground and the party is attacked above ground.

Chapter 34, December 1879 – Wherein the events of Chapter 33 never happened and the party instead escaped from the tunnel and Hellestromme’s men to stumble then into a town beset by a waisting disease.

Afterword

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Zebulon Vitruvius Pike

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